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Hustle: Honing Your Craft (feat. Phil Coffman)

Author
Funsize, Anthony Armendariz, Phil Coffman
Published
Fri 20 Feb 2015
Episode Link
http://show.funsize.co

Agencies, studios, in-house at a large companies, designer on a product team, and, now, working from home at an online retailer with a distributed team. Phil has worked in almost every type of environment a designer might find themselves in.


In this episode, we get a unique view from his perspective about working with humility, discipline, and honing your craft.


###Show Notes



  • 00:00 Introductions

  • 01:36 Current definition of what Phil does: "Digital Designer"

  • 06:56 Who is Phil Coffman?

  • 11:30 Small studio, humble beginnings

  • 13:43 Working in-house at a large oil company

  • 18:35 Web design moonlighting

  • 19:20 Springbox: Client services at an agency, working with large brands

  • 24:15 Element: Starting a new design studio

  • 26:30 Establishing a design voice for a company and building a team

  • 31:05 Spacecraft: Merger with Element, and designing on a product team

  • 36:00 The itch to work on just one product

  • 38:45 PC Part Picker: Design lead with a distributed team

  • 42:30 Setting boundaries for working at home

  • 43:45 Working with a distributed team


###Links



Visit the Funsize website

Subscribe to The Funsize Digest

Check out Funsize on Instagram

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