1. EachPod

PATREON SAMPLE Flow State and DDA in Video Games

Author
Core Temp Arts
Published
Fri 18 Oct 2024
Episode Link
https://brokenbrain.libsyn.com/patreon-sample-flow-state-and-dda-in-video-games

Dynamic Difficulty Adjustment (DDA) in video games is the automatic adjustment of difficulty levels within a game intended to keep a player in Flow State. What does that mean? Funny you should ask...that's what this week's Thistory episode is all about!

Enjoy the first 6 or 7 minutes of this one for all listeners. If you would like to hear the entire episodes of the weekly dive into psychological history, consider joining the Patreon at www.patreon.com/brokenbrain 

Share to: