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How to Design Games that Tell Stories with Ignacy Trzewiczek

Author
Gabe Barrett
Published
Sun 11 Feb 2024
Episode Link
https://boardgamedesignlab.com/how-to-design-games-that-tell-stories-with-ignacy-trzewiczek/?utm_source=rss&utm_medium=rss&utm_campaign=how-to-design-games-that-tell-stories-with-ignacy-trzewiczek

In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories.


We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving the table with a story to tell.


The post How to Design Games that Tell Stories with Ignacy Trzewiczek appeared first on Board Game Design Lab.

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