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It Takes Two Lead Sound Designer, Philip Eriksson

Author
Academy of Interactive Arts & Sciences
Published
Mon 11 Apr 2022
Episode Link
https://gamemakersnotebook.libsyn.com/it-takes-two-lead-sound-designer-philip-eriksson

At the 2022 D.I.C.E. Summit, Austin Wintory chats with Philp Eriksson, Lead Sound Designer at Hazelight. Together they discuss his transition from music into game development; the incredible challenge of designing all the audio for the various worlds and themes of It Takes Two; and what steps the team took in order to tackle such a tremendous project. Philip Eriksson is the Lead Sound Designer on It Takes Two. Prior to his work at Hazelight, Philip was a part of the sound team at EA DICE and worked on games such as Battlefield V and Star Wars Battlefront II.

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