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Victoria Tran is the community director at Innersloth, creators of the incredibly popular Among Us, and she has also worked on games like Unpacking, Boyfriend Dungeon, and Pupperazzi. For this deep d…
The wonderful If Found... is a game you play by erasing the sketch-filled pages of a young Irish woman's diary. So Jordan wanted to talk to its artist, Liadh Young, about the process of creating gorg…
Eurogamer video producer Zoe Delahunty-Light asked Jordan if she could come on the podcast to talk about a recent indie game she "absolutely devoured": Wytchwood. Their conversation ended up covering…
Hana Lee co-developed the semi-autobiographical game No Longer Home with their partner Cel Davison (with help from others on the music and code) over the course of six years. In this episode, Hana te…
In Crème de la Crème you can be gay, straight, or pansexual; asexual and/or aromantic; monogamous or polyamorous; female, male, or nonbinary. You can choose the genders of other characters, and then …
Draknek is known for their excellent puzzle games like Sokobond, A Good Snowman is Hard to Build, and Cosmic Express. A Monster's Expedition (Through Puzzling Exhibitions) continues that legacy but a…
Murder by Numbers is a joyful mix of genres: a visual novel with Phoenix Wright style witness interrogation interspersed with nonogram puzzle-solving, in a camp 1990s setting. To get a sense of how a…
Sarah Wendell is the co-founder of Smart Bitches, Trashy Books, a website for readers of romance fiction, and host of their podcast Smart Podcast, Trashy Books. When she's not reading, she loves to p…
Jordan knew she would love Unpacking, but it turned out to be one of her favourite games of the year so far. In this episode, she interviews its creative director Wren Brier about how this gentle puz…
After playing yet another indie game that used something that looked a lot like mental illness for its plot twist, Jordan wrote an article for Waypoint criticising the trope, which quoted a similarly…
As the 35th anniversary of the Zelda franchise prompts rankings and discussion of which game was best, Breath of the Wild seems to top everyone’s lists. But not Shay Thompson’s. In this final episode…
mattie brice is an activist, critic, designer, and currently Visiting Assistant Arts Professor at New York University’s Game Center. In this episode, she and Jordan discuss the effectiveness of so-ca…
Writer and narrative designer Leigh Alexander, known for her work on games like Neo Cab and Reigns: Her Majesty, talks through some of her thoughts on the current state of narrative design in games a…
Kim Belair is a writer and narrative designer who has worked on a wide range of games, from big franchises like the recent Assassin’s Creed Valhalla and the upcoming Suicide Squad: Kill the Justice L…
I Am Dead is a charming puzzle adventure game from the creators of Hohokum and Wilmot’s Warehouse, in which you play as a ghost finding other ghosts by exploring an island, unlocking the memories of …
The African continent has historically been underrepresented in the global game development scene, but game developers living there want to change that. Sithe Ncube, who is Zambian and currently stud…
The Sims is one of the most popular series of games in the world, in part because it caters to many players who are underrepresented elsewhere. But players like Danielle have long been dissatisfied w…
In 2019, Elizabeth Orji-Smith was one of the winners of that year’s BAFTA Young Game Designers competition for their game concept Creatively Bankrupt, an action RPG that uses heists to explore topics…
Brittney Morris is a writer of novels and video games. Her debut novel Slay (2019) is about a fictional online multiplayer game of the same name, designed by a teenager called Kiera as a secret safe …
For this first episode of series 2, Jordan invites her good friend Chella Ramanan to talk about her new game Before I Forget, which tells the story of a woman with dementia. They discuss the main cha…