The Miria, Edryk, Berle, Raxon, and Kale have their showdown with Haalu; we explore a piece of Edryk’s past, where it crosses with doctor Haidran.
This episode includes my quick and dirty rules for fighting manoeuvres in OSR games:
In the case of grappling, the target cannot move or use a weapon bigger than a dagger until they make a save to break free,
If they cannot break free they become pinned and helpless until they are released.