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How to Stop Virtual Reality from Making You Want to Puke by Rachel Metz | Free Audiobook

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Published
Sat 01 Aug 2015
Episode Link
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Title: How to Stop Virtual Reality from Making You Want to Puke
Author: Rachel Metz
Narrator: Todd Mundt
Format: Unabridged
Length: 5 mins
Language: English
Release date: 08-01-15
Publisher: MIT Technology Review
Genres: Science & Technology, Magazine & Radio

Summary:
I'm sitting in Gordon Wetzstein's lab at Stanford University with a hacked-together prototype of a head-mounted display strapped to my face, using a wireless Xbox controller to manipulate a series of 3-D models: a lion, a chessboard filled with chess pieces, an espresso machine, and so on. The images are fairly simple, run-of-the-mill modelsthe kind that anyone could download from the Internet. What is interesting, though, is what happens as I stare at the models, turning them with the controller so I can inspect them from different angles: I can focus on the different parts of the images at different depths as I would when gazing at something in real life, so when I look at, say, the chess pieces up close, those in the background look fuzzy, and vice versa when I focus on the pieces in the distance.
© Massachusetts Institute of Technology (P) Massachusetts Institute of Technology

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