1. EachPod

Thomas Grip & JT Petty

Author
Max Folkman, Thomas Grip, JT Petty, Nick Folkman
Published
Mon 12 Sep 2016
Episode Link
http://scriptlock.simplecast.fm

Thomas Grip (co-founder and Creative Director of Frictional Games, makers of the Penumbra series, the Amnesia series, and SOMA) and JT Petty (writer on such games as the first three Splinter Cell titles, Batman Begins, Outlast 1 & 2, and The Walking Dead: Season 2) join us to discuss the Four Layers of Narrative Design, mistaking plot for story, how controllers affect the narrative, goals of storytelling, VR skepticism, the relation between narrative systems and emotional impact, Silent Hill, what a lack of combat can do for you, the lessons developers can learn from horror, and much more!


Our Guests on the Internet


Thomas' Twitter.


JT's Twitter.


Stuff We Talked About


Frictional Games' Blog


Games Telling Stories? by Jesper Juul


The Aesthetic of Play by Brian Upton


To the Lighthouse by Virginia Woolf


Writings & Lectures on Game Design by Richard Rouse III


Men, Women, and Chainsaws: Gender in the Modern Horror Film by Carol J. Clover


Why VR Will Not Replace Movies by David Pogue


Spec Ops: The Line


Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

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