The party ventures into the heart of the corruption, a dark and twisted place where nature itself is dying. They uncover the source of the plague destroying the Fey Realm—a powerful force draining its life. As they go deeper, the air grows thick with dark magic, and even the plants seem hostile. The corruption spreads easily, through poisonous air, touch, or eerie whispers, so they must be careful not to fall victim themselves. Using caution and possibly ancient Fey magic, they press on, facing creatures warped by the blight. Can they save the realm without being consumed by the darkness?