Celebrating the BattleTech universe and the amazing community that has kept the game alive through the years.
Loren L. Coleman is a writer and the Owner/CEO of Catalyst Game Labs. In this conversation we talk about his early contributions to the BattleTech IP as a writer, focusing on his first two novels Dou…
Tex of the Black Pants Legion joins me as co-host as we welcome Sven van der Plank to the podcast. Sven is a content creator for BattleTech and has created an expansive library of documentary style l…
Brent Evans is the Art Director for Catalyst Game Labs and BattleTech
Nickolas Smith is the owner of Virtual World Entertainment. Preserving technology is at the core of the BattleTech universe and the BattleTech pods were the driving force behind almost all of the IP'…
Robert Skir was one of two writers that scripted BattleTech The Animated Series, which aired in 1994. His other writing credits include X-Men: The Animated Series, Batman: The Animated Series, Gargoy…
Sam Lewis worked on BattleTech as a game developer at FASA from 1987 to 1995. His role there largely encompassed what is now considered the line developer, shaping the BattleTech universe and it's ev…
Kurt Weldon was a Producer for BattleTech The Animated Series, which aired in 1994.
Christopher Wailes is an Army veteran, miniature painter, and 3D designer and has been playing BattleTech for well over two decades. He can be found streaming on Twitch via his channel, Thunderhead S…
Timothy Seals is an electronic composer from Perth, Australia. In 2015 he released his first cover album for Jeehun Hwang's award winning MechWarrior 2 Video Game Soundtrack, A New Dawn. Earlier this…
Nic Jansma started Sarna.net at the age of 12 as a hub of BattleTech related links. 12 years later he launched the Wiki that stands today as the definitive resource for BattleTech fans searching for …
Creative juggernauts collide in this roundtable discussion of all things BattleTech. Tex, Michael Stackpole, and Blaine Lee Pardoe muse on everything from how neurohelmets work to what our 'Mech's pa…
Joel Biske worked with the FASA Corporation from 1989 through 1998, first as a staff artist and eventually as Art Director. In this conversation we explore Joel's contribution to the visuals of the e…
Eldon Cowgur is a comic artist, illustrator, and graphic designer that has produced illustrations for Tex Talks BattleTech and Catalyst Game Labs. In this conversation we explore Eldon's history with…
Christopher Ings created Clan Fox in 1996 after seeing a passing mention of it in official FASA product. That moniker was later abandoned by FASA for what would eventually become the named home world…
Marco Mazzoni is the Senior Concept Artist at Harebrained Schemes and is frequently recruited by Catalyst Game Labs to create illustrations for their BattleTech products.
Kevin Hansen @hansen_bricks and Yuval Kordov @gothbricks2000 create fantastic custom LEGO builds that are from or inspired by 'Mechs in the BattleTech universe. In this episode Kevin and Yuval join m…
Travis from Renegade HPG brings Alex Iglesias, Brent Stewart, and Bishop Steiner together for a deep dive into the finer details of BattleMechs. Rule of cool and hand waving be damned, we overthink t…
Travis from Renegade HPG invites Tex of the Black Pants Legion, D.C. Bruins (aka sirdubdub) and Bishop Steiner to hang out on Zoom and talk BattleTech for a couple hours. Mayhem and hilarity ensue.
Florian Mellies is a 2D and 3D artist in the BattleTech community whose unofficial and official work can be found on both DeviantArt and Patreon under the tag, SpOoKy777.
Anthony Scroggins is the Art Director for Catalyst Game Labs. Under the tag Shimmering Sword, Anthony has produced an expansive library of both official and unofficial artwork for the BattleTech IP. …