As video games have become mainstream, the stigma surrounding them has faded, especially among parents. A majority now say gaming is a positive part of their kids' lives, and many are playing with their kids regularly. But that doesn't mean they aren't also setting time and content limits.
Next, we explore the declining role of the "third place." Those communal spots outside work and home, like libraries, cafes, and barbershops, are being frequented less and less. What does it mean for connection, loneliness, and community identity?
And, for this week's Fun Fact, we rewind to 2014 to see which fast food franchise held the crown. Hint: It's likely one you've visited more than once!