Unlike The Ascent, there were no 180s this week with System Shock; I'm still loving the game. Sure, it's not perfect--Cyberspace continues to frustrate and annoy, and combat in general hasn't changed all that much--but the story, world-building, and general sense of discovery and tension are all excellent, keeping me invested and engaged in this world I'm bummed to leave when I have to eat or sleep. You know it's a good sign when you want to keep playing when you call it a night.