Queer gamers answering your TTRPG questions! It's like CarTalk, but for your tabletop role playing game. Campaign making a weird noise? One shot difficult to steer? Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday answering listener questions about playing, running, and designing TTRPGs.
It’s episode 400! Show us how you…do 400 episodes? Phil and Senda reminisce a bit and talk stars and wishes for the podcast, then answer three shorter listener questions.
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Show us how you create a culture of collaboration at the table! Or, show us how you make sure that everyone is getting their game needs met in balance at the table! Phil and Senda talk tools, like s…
Show us how you get useful feedback as a GM or a player! Phil and Senda talk ways to get critique and what needs to be true to make it useful. Also, sometimes the game is fine but the brain weasels …
Show us how you handle starting a game that’s lost it’s shine…or should you? Phil and Senda talk communication with your players and ways to approach a game that’s lost its shine between when you re…
Show us how you avoid manipulating your players via NPC/GMPC (GMC)! Phil and Senda talk the actual question from last week: how to avoid unconscious (or conscious) bias in using your NPCs to communi…
Show us how you try new or risky ideas at the table! Phil and Senda tackle a single question that turns into two parts (so come back next week for the rest of the discussion). For this week: we diss…
Show us how you handle mid-game check ins! Phil and Senda talk checkins: after session, four sessions in, going into a new arc, going into the end game, and when something goes wrong.
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‘Show us how you rebuild your game prep strategy when life throws you a curveball! Phil and Senda talk through Phil’s updated free time reality, how that’s been impacting his gaming, and what his ne…
Show us what three things are most important for a new GM to learn! Phil and Senda talk through what we think — do you agree?
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Show us what you want from a rulebook! Phil and Senda tackle a question about what we most want to see in a rule book, for running a game or for potentially purchasing a game.
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Show us how you create an engaging core loop — as another part of your setting creation! Phil and Senda talk core loops and how they drive investment and character creation, and also how to get peop…
Show us how you handle facilitation and collaboration at the table…and specifically, how do you make sure everyone stays involved! Phil and Senda are pretty passionate about this because it’s part o…
Show us how you manage players missing games! Phil and Senda talk about what you may need to take into consideration, including length of absence, how key that character is to the story, etc.
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Show us your favorite things to include in your session 0! Phil and Senda are joined by invisible third panda Ryan Boelter (our editor) in celebration of their 100th show with us. Thanks Ryan!!
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Show us how you bring an iced campaign back from a long hiatus! Phil and Senda both have some experience with this. As usual this is a buffet, so some may be helpful for your specific situation or n…
Show us how you manage tech at the table for players and GMs! Phil and Senda talk about everything except the monster in the corner (focus).
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Show us how you manage patterns of behavior at your table! We love games, and games require people, which means that sometimes you will run into a social dynamic that’s just not working. We do our b…
Show us how you prep for play vs. prepping for reading! Phil and Senda talk about the different ways we use prepared adventure materials, and things you may consider to make your prep work for you, …
Show us your tips for new players — and for getting old players back to the table! Phil and Senda talk new players and players returning after a hiatus (for whatever reason).
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Show us ho GMing is manipulation — or not! Or, how to make sure you’re not doing it by accident or for the wrong reasons. Phil and Senda talk when you might be subconsciously manipulating the table …