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Before the party can even step through the new gate, two unexpected figures return—Hyde and Morthor, both changed in ways no one fully understands. Their reappearance raises more questions than answe…
The party finds themselves locked in a grueling, high-stakes battle within the Inverse Lair. Blades clash, spells fly, and stamina is tested as the fight stretches longer than any before. With little…
The party finds themselves locked in a grueling, high-stakes battle within the Inverse Lair. Blades clash, spells fly, and stamina is tested as the fight stretches longer than any before. With little…
The party reunites with their least favorite guide, Jeremy, for a lovely stroll through the city’s worst-smelling shortcut: the sewers. Beneath the streets, they uncover a hidden lair that may hold t…
With a riot still brewing outside the building they accidentally threw into chaos (thanks, fake fart), the party sets their sights on a new job: recover a missing ledger and bring in a known criminal…
The party arrives in a peculiar gate town—half crossroads, half mystery. While trying to keep a low profile, they start poking around for answers, uncovering secrets hidden in plain sight. But subtle…
At long last, the party reaches the top of the tower—expecting danger, but finding something far more surprising. An unlikely ally awaits, offering not blades, but answers. As truths unfold and hidde…
The ascent continues as the party pushes deeper into the tower’s twisted interior. With every step, the air grows heavier and the threats more unpredictable. Another wave of enemies lies in wait—but …
Still reeling from their last battle, the party ascends the mysterious tower that looms over the forested realm. Each floor brings new dangers and deeper questions, but nothing prepares them for what…
Stepping through the portal, the party finds themselves in a strange forest, its towering trees and shifting shadows offering no clues to where—or when—they've arrived. Their search leads them to a c…
The party finds themselves in a rare moment of respite as they await their audience with the High Court. Rather than sitting idly, they take to the streets of Sigil to put their newfound wealth to us…
The party steps deeper into the shadows of the City of Doors, delivering a mysterious package to a dubious figure. With few resources and even fewer allies, they have little choice but to play along—…
Tensions boil over in the bustling streets of the City of Doors when the party intervenes in a troubling encounter between city guards and a frightened hobgoblin child. What begins as a stand for jus…
In Episode 3 of Natural Failures, the party steps into the sprawling and enigmatic City of Doors, a place teeming with endless possibilities—and even greater dangers. With no money, no shelter, and e…
In this eerie installment of Natural Failures, the party awakens in the unsettling stillness of a mortuary, disoriented and struggling to piece together how they got there. Surrounded by the trapping…
In this gripping episode of Natural Failures, the party’s campsite becomes the stage for a deadly midnight ambush. A shadowy cloaked assassin strikes without warning, leaving our adventures gravely i…
A new journey begins! In this Session 0 of Natural Failures, the party gathers for Edge of Eternity, an adventure spanning the strange and infinite planes of existence. Mitchell introduces the world …
This episode contains violence, profanity, sexual content, and some dumb humor.
With a weird infection happening on the ship and people becoming violent, what is our crew willing to do to survive?
GM- …
This episode contains violence, profanity, sexual content, and some dumb humor.
Our crew gets diverted to an abandoned ship and is forced to search and recover the ship.. what dangers lurk on this shi…