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Left Behind - Podcast

Left Behind

In this Starforged RPG solo actual play, we follow the story of Emile Spencer, who wakes up stranded in space on a ship in the middle of crashing into the atmosphere of an unknown planet. He has vague memories of encountering a titanic, cosmic beast, VY-572, but there is no one around to tell him any more and no time to do anything but try and survive.

Games Improv Leisure Fiction Science Fiction
Update frequency
every 7 days
Average duration
60 minutes
Episodes
19
Years Active
2025
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S1E19 - The Forgotten Channel

S1E19 - The Forgotten Channel

We finally see the results of Emile's efforts from last week. Did he manage to actually thwart Lastech by changing out the jump code on the station, or would they be able to break through his encrypt…

00:56:24  |   Wed 10 Sep 2025
S1E18 - How Many Recording Devices?

S1E18 - How Many Recording Devices?

Now that Emile and Mina have been let into the living quarters of Kierra Thorne's penthouse, it's time to see if Emile can successfully convince Thorne that Lastech is no good and that something must…

00:59:53  |   Wed 03 Sep 2025
S1E17 - The Back Ways

S1E17 - The Back Ways

The mechanic, Mina, told Emile to meet her in the hangar after hours, because she needed to show him The Underground. Now we find out what that is and how it's going to help...

Previous Ironsworn Camp…

00:56:42  |   Wed 27 Aug 2025
S1E16 - The People of Hyperion

S1E16 - The People of Hyperion

Emile's meeting with Deuce concluded with a vow sworn to put an end to the negotiations between LasTech and the collective people of Hyperion. Doing that's going to require a few errands along the wa…

00:59:06  |   Wed 20 Aug 2025
S1E15 - Electric Sheep

S1E15 - Electric Sheep

Having successfully disabled the pursuing Vault Hunter fleet, Emile needs to high tail it back to his own ship and head on to Hyperion, where there's an old face waiting...

Previous Ironsworn Campaign…

01:10:54  |   Wed 13 Aug 2025
S1E14 - Emile Starts Blastin'

S1E14 - Emile Starts Blastin'

The story resumes with a nicely recovered Emile, ready to start getting Fern back to their homeworld and hopefully make some amends along the way. The first step is charting a course to Hyperion, a n…

01:19:31  |   Wed 06 Aug 2025
S1E13 - Zoomed Out

S1E13 - Zoomed Out

Having reached a good chapter break, this episode we take a step back and develop a little bit more about the world around Emile. What is this next place in the sector that he'll be headed towards an…

00:51:39  |   Wed 30 Jul 2025
S1E12 - Goodbye, Cruel World

S1E12 - Goodbye, Cruel World

Emile wants a distraction to lure Valkyrie's posse, and he sure does get it. Sadly, it's a little more than he bargained for. A strange mutation causes him to release an electromagnetic pulse, short-…

01:02:04  |   Wed 23 Jul 2025
S1E11 - Inside Out

S1E11 - Inside Out

Emile has been magnetically drawn inside the Ferroid he has twice encountered on The Reacher. What is is like being completely drawn into this oily, hypnotic, "sentient lava lamp goo"? And importantl…

01:04:46  |   Wed 16 Jul 2025
S1E10 - In a Pickle

S1E10 - In a Pickle

Emile is surrounded by combatants on either side, both human and insectoid. They're all inside a tight space, and it looks like things are going to get ugly. Can he escape and continue his way to the…

01:05:59  |   Wed 09 Jul 2025
S1E9 - Out into Cinder

S1E9 - Out into Cinder

With a brand new ride, Emile sets off from Concord into the rest of Cinder. He hopes that, despite the incredibly hazardous terrain, it holds the means of his escape from this hell hole.

Previous Iron…

01:00:47  |   Wed 02 Jul 2025
S1E8 - Sneaking About

S1E8 - Sneaking About

Out from the rubble, still hungry and desperate, Emile has a plan to survive Cinder, but it's not going to be easy. Step one is fixing up a skiff, and that alone is going to require infiltrating a ba…

00:58:53  |   Wed 25 Jun 2025
S1E7 - Just the Right Rock

S1E7 - Just the Right Rock

Emile is trapped beneath rubble with an enemy who actively wants him dead and and old colleague who is only kept from bleeding out by both of the other two maintaining pressure on his crushed leg. Th…

00:57:57  |   Wed 18 Jun 2025
S1E6 - Despite the Best Intentions

S1E6 - Despite the Best Intentions

After successfully taking out the AI, Tetrahedron, aboard the Concordian ship, Emile makes a choice that drastically affects his relationship with the people of Concord. There's no going back now...

P…

00:59:44  |   Wed 11 Jun 2025
S1E5 - Interrogation

S1E5 - Interrogation

Emile has been dragged away from his holding cell to be interrogated by Sage, the presumed leader of Concord. Tension has been high up until this point, with Emile being vastly outgunned, but holding…

00:53:02  |   Wed 04 Jun 2025
S1E4 - Concord's Greeting

S1E4 - Concord's Greeting

The lone settlement of Cinder opened its doors to let Emile escape the harsh furnace of an environment. Having not spoken a word to him, though, it's a disconcerting invitation...

Previous Ironsworn C…

00:56:47  |   Wed 28 May 2025
S1E3 - The Escape Pod

S1E3 - The Escape Pod

Emile reached the escape pod, but that's no good if the pod is inside a crashing ship. There has to be some way to get this thing launched. If he can pull that off, what might lie on the planet below…

00:54:17  |   Wed 21 May 2025
S1E2 - The Journey to Engineering

S1E2 - The Journey to Engineering

As Emile Spencer sails through the air, magnetically drawn towards an amorphous, hypnotic creature, he needs to quickly devise a plan. If he can get out of this mess, then getting to Engineering shou…

01:00:21  |   Wed 14 May 2025
S1E1 - Beginning Re-entry

S1E1 - Beginning Re-entry

In this inaugural episode, Emile Spencer wakes up aboard the starship The Reacher all alone and while it is already deorbiting. Without swift action, he will surely be killed. Now if only he could re…

01:07:52  |   Wed 07 May 2025
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