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Enemy Behaviors – Knox Game Design, May 2022

Author
Knox Game Design
Published
Sat 28 May 2022
Episode Link
https://www.knoxgamedesign.org/2086/enemy-behaviors-knox-game-design-may-2022/

This month’s Knox Game Design presentation topic is Enemy Behaviors. This is a look at various enemy behavior types: Back and forth (timer / collision based) Alert and chase, using distance / timer for stop chasing Move random direction and wait Orbital children, with varying radius length and orbit speed Behavior combination (orbital children and … Continue reading Enemy Behaviors – Knox Game Design, May 2022

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