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Knox Game Design - Podcast

Knox Game Design

Knox Game Design is a monthly discussion by game creators in the Knoxville, Tennessee area. We share our ideas, show off projects, and discuss current topics related to video game development. Our group explores the many facets of the game design process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meeting dates at knoxgamedesign.org

Arts Visual Arts Technology
Update frequency
every 29 days
Average duration
56 minutes
Episodes
116
Years Active
2016 - 2025
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Gating – Knox Game Design, August 2025

Gating – Knox Game Design, August 2025

Examples of the various types of gates used in the design of games.   Links and Notes The Level Design Book – https://book.leveldesignbook.com/process/layout/typology/gates What Games Are – https://w…
00:19:44  |   Wed 27 Aug 2025
Pellet Eating Maze Game – Knox Game Design, July 2025

Pellet Eating Maze Game – Knox Game Design, July 2025

Design and implementation steps for creating a pellet eating maze game in MonoGame with C#. Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/pellet_eating Links and Notes MonoGa…
00:44:59  |   Tue 29 Jul 2025
Perspective Tool for Textures – Knox Game Design, June 2025

Perspective Tool for Textures – Knox Game Design, June 2025

Two demos for using the Gimp Perspective Tool to create textures from photos. The textures are then applied to a mesh in Blender which is exported into an FBX model. The model is then imported into U…
00:29:15  |   Mon 30 Jun 2025
Screenshots – Knox Game Design, May 2025

Screenshots – Knox Game Design, May 2025

Explanation of three methods for capturing screenshots for your game. 1. Print Screen key 2. Snipping tool 3. OBS with VLC (VideoLAN). How to use Gimp to crop and scale a screenshot image to the desi…
00:14:33  |   Mon 26 May 2025
Knox Game Jam 2025 – Knox Game Design, April 2025

Knox Game Jam 2025 – Knox Game Design, April 2025

Five great games were created for Knox Game Jam 2025.  Thanks to everyone who attended the kickoff and created a game.  Great job everyone! Reality Breach by Jeffry Reality Breach is a browser-based …
00:35:38  |   Mon 28 Apr 2025
Simulations – Knox Game Design, March 2025

Simulations – Knox Game Design, March 2025

What is a simulation? Are simulations games? A look at simulations such as SimCity, Micropolis, and Conway’s Game of Life. Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDes…
00:23:05  |   Sun 30 Mar 2025
Sockets – Knox Game Design, February 2025

Sockets – Knox Game Design, February 2025

New Game Releasing this month Check out the new game Shrine of the Forest God by Dustin, which will be released on Steam on February 28, 2025. Monthly Presentation How to create a simple client and s…
00:18:57  |   Mon 24 Feb 2025
Drag and Drop – Knox Game Design, January 2025

Drag and Drop – Knox Game Design, January 2025

Explanation of how to implement drag and drop interface for games. Demos with source code include Unity (C#), MonoGame (C#), GameMaker (GML), and SDL (C). Links and Notes Demo source code – https://g…
00:30:30  |   Wed 29 Jan 2025
Solitaire – Knox Game Design, December 2024

Solitaire – Knox Game Design, December 2024

Overview of steps to create a Solitaire game in Unity. Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/solitaire OpenGameArt card front sprites – https://o…
00:38:30  |   Tue 31 Dec 2024
Blender Normals – Knox Game Design, November 2024

Blender Normals – Knox Game Design, November 2024

Explanation of mesh model face normals in Blender, which are imported into Unity. Steps to show normals in Blender and how to flip and recalculate normals. Links and Notes Demo project – https://gith…
00:08:50  |   Fri 29 Nov 2024
RPG Battle Damage – Knox Game Design, October 2024

RPG Battle Damage – Knox Game Design, October 2024

Analysis of how battle damage is calculated in role playing games (RPGs). How damage is calculated in traditional table top RPGs using dice rolls. Statistical analysis of outcomes of various dice com…
00:25:32  |   Wed 16 Oct 2024
NFTs – Knox Game Design, September 2024

NFTs – Knox Game Design, September 2024

Overview of how to use NFTs (non fungible tokens) in games, including how to mint tokens, specify trait values, and using OpenSea API to read NFT data into a game. Demo of Unity RPG game using NFTs f…
00:17:40  |   Sat 28 Sep 2024
Blockchain for Game Development – Knox Game Design, August 2024

Blockchain for Game Development – Knox Game Design, August 2024

Proof of concept demonstration on how to implement a blockchain to track game currency and purchase of game items.  In this demonstration, the blockchain is created in PHP on a Fedora Linux virtual m…
00:51:50  |   Mon 26 Aug 2024
Exploring NES Memory – Knox Game Design, July 2024

Exploring NES Memory – Knox Game Design, July 2024

Demonstration of how to use the FCEUX emulator memory tools to determine the memory location of in-game variables, such as number of coins. How to set a breakpoint with the Hex Editor to find the 650…
00:14:35  |   Sun 28 Jul 2024
Jumping – Knox Game Design, June 2024

Jumping – Knox Game Design, June 2024

Comparison of jumping statistics from various characters in classic platformer games. Analysis of states in jump cycles. Demo of implementation of jump for a 2D platformer game. Links and Notes Demo …
00:34:22  |   Sat 29 Jun 2024
Flood Fill Recursion – Knox Game Design, May 2024

Flood Fill Recursion – Knox Game Design, May 2024

Overview of recursion and an explanation of a simple flood fill algorithm. Example demo in MonoGame with C# code. Links and Notes Demo Code – https://github.com/levidsmith/KnoxGameDesign/tree/master/…
00:26:01  |   Tue 28 May 2024
Knox Game Jam 2024 Recap – Knox Game Design, April 2024

Knox Game Jam 2024 Recap – Knox Game Design, April 2024

Thanks to everyone who came out to the Knox Game Jam 2024 kickoff!  Seven great games were created by the group for the game jam.  Great job everyone! Minu by Dustin Claws and Conundrums by James and…
00:21:25  |   Tue 30 Apr 2024
UML with Dia – Knox Game Design, March 2024

UML with Dia – Knox Game Design, March 2024

Overview of using the Dia tool for creating UML diagrams. UML is a standard for creating various types of diagrams, such as class diagrams, state diagrams, and use case diagrams. Links and Notes UML …
00:34:20  |   Sat 30 Mar 2024
Texture Mapping – Knox Game Design, February 2024

Texture Mapping – Knox Game Design, February 2024

Explanation of how to create a texture mapped box by reading a BMP image file and displaying with OpenGL.  Then how to create that same texture mapped the box in Blender to export into FBX format.  T…
00:31:07  |   Thu 29 Feb 2024
OpenGL – Knox Game Design, January 2024

OpenGL – Knox Game Design, January 2024

Introduction to OpenGL and how to setup development environment using MSYS2. Code examples in C for displaying polygons, keyboard input with GLUT, and a simple game demo. OpenGL code examples in C – …
00:39:23  |   Mon 29 Jan 2024
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