1. EachPod
EachPod

Basic 3D Collision – Knox Game Design, March 2022

Author
Knox Game Design
Published
Wed 23 Mar 2022
Episode Link
https://www.knoxgamedesign.org/1794/basic-3d-collision-knox-game-design-march-2022/

Explanation of calculating collision between basic 3D objects (rectangular solids/cubes and spheres). Methods used can be applied to any programming language or game development environment. Review of demo Ruby code to detect collision between rectangular solids and spheres. Links and Notes Ruby 3D collision calculator – https://github.com/levidsmith/collision3d Caverns of Evil on Steam by BlackJar72 – … Continue reading Basic 3D Collision – Knox Game Design, March 2022

Share to: