Knights of Degradation is a dungeons and dragons audio adventure! Our world is one of lost history and forgotten ancestry, with characters as deep and complex as the land they travel. Knights takes an actual play D&D game, and edits it with music, voice overs, and high quality sound effects to create a unique listening experience.
Our heroes finally try to put an end to the evils in Lekko. The bone-curdling conclusion to The Milkman Cometh saga!
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Our heroes interrogate the suspected dwarf, who claims something much more terrifying is going on in Lekko.
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Barlowe consoles a widow while Kavagal, Grif, and Igdan discover something disturbing in a basement.
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Igdan and Barlowe examine a body, while Kavagal and Grif find something rotten in the orchard.
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Our heroes disagree on how best to approach the person they think could be responsible for the missing children.
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While waiting for Mac to fix their wagon, our heroes discover that there is something nefarious going on in the town of Lekko.
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With two of their wagon's wheels completely destroyed, our heroes discuss their options. A suspicious young boy appears and offers them some apples.
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** This is a combat heavy episode**
After some time on the road, our heroes are ambushed by a group of bloodthirsty bandits.
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Our heroes say their final goodbyes to the residents of Odlot, and make a quick stop in Damu before beginning their long journey.
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Our heroes spend their last days in Odlot.
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Our heroes, having decided to help Igdan carry out his plan, have some time to kill in Odlot. Barlowe reads, Kavagal talks, and Grif sleeps in.
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Igdan sits down with our heroes and tells them everything about his project, his motives, and his past...
*For this episode, we tried to do something unique. No music. No sounds. Just a man delivering…
With Igdan's life finally no longer in jeopardy, our heroes have a chance to relax for the first time since our adventure began. Barlowe makes salad, Kavagal introspects, and Grif makes the boom!
The …
The search for Maggie and her elf blood has lead our heroes to the middle of the woods, surrounded by Cross' men. Cross himself stands before them, pacing back and forth in the crisp night air. Our h…
The Knights are back! The search for Maggie Mudvains brings our heroes to a strange goblin camp. Instead of fighting their way through, our knights are forced to listen to a very convincing presentat…
After fighting their way through the wilds, our heroes arrive to find Maggie Mudvain missing, with little clues as to where she is. Also, condemned houses, missing gnomes, locked doors, and deliciou…
Our heroes finally leave Odlot! On their way to find Maggie Mudvains, they encounter a strange fountain, a thieving vagrant, and a complete fucking lie!
Cast
DM - Kohl King
Barlowe - Gage Damewood
Kavag…
As Igdan finally accepts his fate, Finn comes up with one final plan to save him. Barlowe assist him, but our other heroes are doubtful. Could the idea really be crazy enough to work?
Cast
DM - Kohl Ki…
As Grif grows more suspicious of Finn, our heroes once again have to figure out a way to save Igdan's life.
Cast
DM - Kohl King
Barlowe - Gage Damewood
Kavagal - Dale J. Madison
Grif - John Jackson
Sound …
After their intense battle in the cemetery, our heroes attempt to get some much needed rest. However, after what seems like a miraculous recovery, they begin to fear that one of their own may not be …