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36. Richard Garfield Interview: Variance as a Design Choice [Epilogue]

Author
Zach Armstrong | Rooster High Productions
Published
Wed 21 Feb 2024
Episode Link
https://share.transistor.fm/s/5491f821

Sike! One more, nerds. Richard Garfield's back. We chat about the role variance plays in his game design. It's cool. 

Read more on Richard's latest in-progress video game, Chaos Agents: https://venturebeat.com/games/populariums-chaos-agents-game-gets-pre-alpha-playtest/



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