Co-hosts Che Webster (Roleplay Rescue) and Patrick Mullen (Cry Havoc T2K) discuss today's topic:
We've got our campaign idea fleshed out. How do we avoid analysis paralysis when our players sit down to make characters?
We discuss character creation in role-playing games, focusing on a structured process that involves collaboration between the Game Master and players. We explore how this process can empower players to create characters that align with their vision while also fitting within the game's setting.
We emphasize that our discussion is not meant to criticize existing approaches but to share our own experiences and recommendations. Che shares his initial mistake of leaving players to navigate GURPS character creation alone, which led to analysis paralysis.
Pat shares his specific eight-step character creation process, which includes steps like discussing concepts, filling out bio sheets, and making characters together virtually. They emphasized that this approach helps new players and experienced ones alike, and can lead to more engaged and long-term participation in the game.
Link to Pat's Process:
Making the Player Characters- “The Process” & Templates – Cry Havoc!
t2kcampaigns.com/2024/05/20/making-the-pcs-the-process-templates/
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THANKS:
Jon from Tale of the Manticore for the music:
https://taleofthemanticore.podbean.com/
Logo by MJ Hiblen:
https://www.patreon.com/MJHiblenART/
DISCLAIMER & NOTICE:
The material presented here is our original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.
GURPS is a registered trademark of Steve Jackson Games, and any GURPS art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.
DISCLAIMER & NOTICE:
The material presented here is our original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.
GURPS is a registered trademark of Steve Jackson Games, and any GURPS art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.
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