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Cogmind

Author
Scott V. Burger
Published
Wed 15 Mar 2023
Episode Link
http://grogpod.zone/2023-03-15-cogmind/

Query(Cogmind) » A podcast episode about evolving a robot in a facility hell-bent on destroying it. We talk about one of the most influential modern traditional roguelike games of the past few years and why Will probably needs thicker glasses. This episode will crawl up from the scrapyard to escape to the surface of Tau Ceti IV with all sorts of lasers and tank treads attached. Trojan(Download) » Force(Listen). Chance of Success: High (100%)





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Transcript

1:05 - game stats
1:41 - one sentence summary
4:31 - Traditional roguelike comparison and combat disincentivization discussion
6:21 - Will’s graphics criticism: 8x8 pixel art readability issues
9:13 - Visual aesthetic debate and ASCII art comparisons
16:02 - Combat loop mechanics and tactical decision-making
17:54 - Stealth mechanics and “Mecha Gear Solid” comparison
22:54 - Equipment management and weight capacity systems
28:41 - Faction interactions and NPC alliance mechanics
32:31 - Will’s proposed fixes: Into the Breach graphics and meta progression
35:53 - Meta progression debate and traditional roguelike purity
48:07 - Power scaling and late-game weapon variety
1:00:11 - rankings and final thoughts

Next episode: Low Magic Age

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https://grogpod.zone

Intro music: Sadik Hakim - Peace of Mind

Outro music: Cogmind ambient soundscape

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