This is the sixty-sixth episode of the GameDev.tv Community Podcast.
This episode is full of a lot of gems. Jack is a Game Designer who has worked at Naughty Dog working on game design for Last of Us Part II. He has valuable information on what it’s like working at a triple-A studio and what game design is like. In fact we go from his humble beginnings to working at Naughty Dog. Dive in to hear his story.
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