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Game Design w/ Joe Method - Podcast

Game Design w/ Joe Method

Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.

Video Philosophy Design Arts Advice Education Games & Hobbies Movie Entrepreneur Psychology Video Games Fun Society & Culture Funny Pop Culture
Update frequency
every 11 days
Episodes
25
Years Active
2012 - 2013
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Episode 30 – Freaks And Geeks star, Samm Levine

Episode 30 – Freaks And Geeks star, Samm Levine

Actor Samm Levine and I talk about acting, how he got his break in show business and what kind of movies we like. Before the interview, I talk about my upcoming kickstarter project and how it expands…
Sat 28 Sep 2013
Episode 29 – Sierra Developers Jim Walls and Robert Lindsley

Episode 29 – Sierra Developers Jim Walls and Robert Lindsley

Jim Walls is coming out of retirement to design one more game, the spiritual successor to the legendary  Police Quest series. Fellow Sierra alum Robert Lindsley is the executive producer of this game…
Sun 21 Jul 2013
Episode 28 – Lovecraft Creator, Jonny Rice

Episode 28 – Lovecraft Creator, Jonny Rice

Jonny talks about starting out in the game industry as a game tester, going to school for game art and design, his time working at Machinima and about his new Kickstarter campaign. Before that I give…
Mon 08 Jul 2013
Episode 27 – Writer/Director Lauren Ludwig

Episode 27 – Writer/Director Lauren Ludwig

Lauren and I talk about the creative and development challenges of producing a stage/movie project and how they correlate to video game development. We touch on almost every topic possible from gamif…
Thu 02 May 2013
Episode 26 – Fun Theory discussion w/ my friend Eric Garcia

Episode 26 – Fun Theory discussion w/ my friend Eric Garcia

This entire episode is dedicated to my Fun Theory and where I’m at with it. My Friend Dr. Eric Garcia and I discuss how much engagement is too much, how safety is important in an experience and we tr…
Wed 03 Apr 2013
Episode 25 –Author of Been There, Done That, Rick Bassman

Episode 25 –Author of Been There, Done That, Rick Bassman

I talk a little about my updated fun theory and then I interview Rick Bassman who is writing a book about his life and experiences. Rick was the owner of the wrestling school I went to, he was also a…
Mon 18 Mar 2013
Episode 24 – Creative Director at Westside Corporate Creativity, Sean Monahan

Episode 24 – Creative Director at Westside Corporate Creativity, Sean Monahan

Teamwork! This episode is all about creatively working on a team and how to facilitate said creativity. Awesome interview with Sean Monahan who is the Creative Director at Westside Corporate Creativi…
Thu 07 Mar 2013
Episode 23 –Walk Through Producer at Gamefront and Improviser, James Heaney

Episode 23 –Walk Through Producer at Gamefront and Improviser, James Heaney

I talk about “yes and-ing” during creative development and how it helps facilitate collaboration, I also talk a little bit about the rule of 3 and my theory on why it exists. Then I interview improvi…
Thu 31 Jan 2013
Episode 22 –Senior Artist/Industry Veteran, Scott Butler

Episode 22 –Senior Artist/Industry Veteran, Scott Butler

I go over a few game design tips I posted on twitter, I also talk about Indie Game the Movie. Then I have an interview with Senior Artist/Industry Veteran, Scott Butler. Scott talks about his experie…
Sun 21 Oct 2012
Episode 21 – How to get your start in the Game Industry

Episode 21 – How to get your start in the Game Industry

In this episode I compile all the advice from various guests on how to get your start in the game industry, including a guest that was never posted before as well as my own advice on how to get your …
Mon 08 Oct 2012
Episode 20 - President of Sirlin Games, David Sirlin

Episode 20 - President of Sirlin Games, David Sirlin

David and I talk about the difference between designing table top games and video games. We also talk about our favorite games and give advice on how to get your start in the game industry. Before al…
Mon 24 Sep 2012
Episode 19 - Character Artist/2D Animator, Wellington Rawls

Episode 19 - Character Artist/2D Animator, Wellington Rawls

This episode is mostly a post mortem for a game Wellington and I worked on called Booga Booga! For Facebook. I talk about what worked, what didn’t work and what I learned developing this game. Wellin…
Mon 17 Sep 2012
Episode 18 - Engineer, Jason Neal

Episode 18 - Engineer, Jason Neal

Jason and I talk about game design techniques and our favorite games. I also go on a rant about how much I love the newest Double Dragon remake. Check out a couple of the games Jason worked on here: …
Mon 17 Sep 2012
Episode 17 - Senior Level Designer, Chris Molina

Episode 17 - Senior Level Designer, Chris Molina

Chris and I talk about how he got his start in game development, going to school for game design and we discuss best practices on getting your foot in the door of the industry. This really is the “Ma…
Mon 13 Aug 2012
Episode 16 – Professor of Game Design at Carnegie Mellon University, Jesse Schell

Episode 16 – Professor of Game Design at Carnegie Mellon University, Jesse Schell

Jesse and I talk about his latest project, Puzzle Clubhouse, which is a crowd design and supported video game development project (launching August 30th). We also talk about favorite games, what a ga…
Mon 06 Aug 2012
Episode 15 – Technical Designer, Ben Vaccaro

Episode 15 – Technical Designer, Ben Vaccaro

Technical Designer Ben Vaccaro talks about his role in the game industry and his time working at Machinima. We also talk about our favorite games and give advice on how to get your start in the game …
Mon 30 Jul 2012
Episode 14 – Pro Wrestler, Leroy Patterson

Episode 14 – Pro Wrestler, Leroy Patterson

Pro wrestler/stuntman/reality show star/crazy man Leroy Patterson and I talk about the similarities about what makes something fun in a wrestling match and in a video game. We also talk about the dar…
Mon 23 Jul 2012
Episode 13 – My Apprentice, Robert Fauver

Episode 13 – My Apprentice, Robert Fauver

I talk to a former student of mine, Robert Fauver. Robert is transitioning from student to peer, so he has a unique view on going to school for game design. We talk about engagement and tension in ga…
Mon 16 Jul 2012
Episode 12 – Indie Game Developer, Tom Brien

Episode 12 – Indie Game Developer, Tom Brien

Tom (of Tiny Build Games) and I talk about humor in games, and what it’s like being an indie game developer. Check out his latest game, which is really funny and I highly recommend checking out to se…
Mon 09 Jul 2012
Episode 11 – Author of Level Up! and Swipe This!, Scott Rogers

Episode 11 – Author of Level Up! and Swipe This!, Scott Rogers

I talk to legendary Game Designer, Scott Rogers. We talk about what a game designer does, our favorite games, and give advice on getting your start in the game industry. We also talk about the two bo…
Sat 30 Jun 2012
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