Space pirates, desperately trying to keep one step ahead of everyone else in the galaxy. Superheroes and villains, banding together against a conspiracy to destroy them all. Ancient magic, steeped in the soil of a sleepy Virginia town. CB writes stories, and ETP is where he reads them aloud.
Catie is troubled by her visions of the tower, and Matthew is moved to help her in an unusual way.
Matthew takes some time to investigate the disappearances surrounding the Manor. More details about the incident in Richmond are revealed, and he finds his vision of the tower corroborated by a surpr…
Released from the hospital, Matthew stumbles into another encounter with the gray-clad creatures that attacked him and discovers they're more than they appear to be.
0:53 Chapter Thirteen - Benefac…
Still reeling from his experience the night before, Matthew meets a man who knows about the strangeness in town, then experiences a vision that nearly costs him his life.
Stranded in Daylight, Matthew must determine whether anything he remembers about the Manor is true.
Matthew wakes up not knowing where he is, or how he got there. All he knows is that something is very, very wrong... and he's not where he's supposed to be.
A man drives along a lonely stretch of Virginia road, lost in the endless monotony of a yellow double-line separating his past and future. Somewhere on that road he pulls over to the side, gets out o…
Everything was going relatively well until the corpse showed up alive. Things unraveled quickly after that.
Grif and his crew just made the deal of a lifetime - potentially. But sometimes success attracts attention, and they've had a lot of success in the last year. Someone is about to make Grif an offer h…
Grif and his crew appear to have survived their ordeal. While they wait for the universe to change its mind, they try to make the best of their situation by trying to lob off their new acquisition on…
No plan survives first contact with the enemy. In this case, the enemy shows up early and the plan sort of shrugs and rolls over.
Why were two Tylaris Barony ships trying to destroy each other on the very fringes of known space? What was one of them trying so desperately to protect? In this episode, Grif and his crew learn the …
Grif and his crew sift through the wreckage of a destroyed transport ship looking for something good. What they find is roughly the opposite of that.
Politics is dirty. Piracy is just a little smudged.
Grif Vindh, captain of the Fool's Errand, is a little out of his way. Doing a favor for a friend, he finds himself in a little-known backwater syst…