Glim and Sully are stopped in Proskur by the local law enforcement to explain what they're doing here. While Moot tries to find reasoning for the Wild Magic coursing through his veins with his new found friend Esca. The group is on the hunt for a map that will help them make their way to Tymanther.
Moot makes a date to swap data. Glim sets priorities. Sully learns about circle jerking.