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Designer Notes 43: Clint Hocking - Part 1

Author
Idle Thumbs
Published
Sat 24 Nov 2018
Episode Link
https://www.idlethumbs.net/designernotes/episodes/clint-hocking-part-1

In this episode, Soren Johnson interviews veteran game designer Clint Hocking, who started his career working on the original Splinter Cell and was also the Creative Director of Splinter Cell: Chaos Theory and Far Cry 2. They discuss how his early time as a Dungeon Master informs his design work, how he took a huge pay cut to join the games industry, and how the Splinter Cell team was conflicted over dynamic gameplay vs. set piece content.

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