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Designer Notes 18: Offworld Trading Company

Author
Idle Thumbs
Published
Fri 06 May 2016
Episode Link
https://www.idlethumbs.net/designernotes/episodes/offworld-trading-company-1

In this episode, Bruce Geryk interviews Soren Johnson about his new economic RTS, Offworld Trading Company. They discuss how exploring a black map is one of gaming’s greatest hits, why the hardest part of designing Offworld was ending the game, and why Early Access games shouldn’t have QA. Also, listen to hear Soren correctly pronounce timbre!

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