Andy Schatz of Pocketwatch Games joins us for our longest show to date! In this episode we discuss the potential for a console RTS, the social contribution of game reselling, and the target market for casual sim games. We also dig into Andy about his upcoming game, Monaco, and get stonewalled for a release date. [MP3 AUDIO] Andy on Twitter Pocketwatch Games Monaco on Facebook Rasmussen College offers an online degree in Game and Simulation Programming Try a free audiobook and support the show! [LINK] Where are all the minecraft clones? [LINK] Consoles have just become crappy PCs [LINK] PC games poised to dominate the market... wait, what? [LINK] League of Legends releases new game mode [LINK] Why I love buying used games [LINK] Games saved my life [VID] Indirect lighting through raytracing