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Episode 46 – Sunk Cost Fallacy in Gaming

Author
Bruce Brown
Published
Tue 24 Nov 2020
Episode Link
https://boardgameimpact.com/episode-46-sunk-cost-fallacy-in-gaming/



This episode is something new for Bruce & Josh as it is conversation around a singular topic and its interactions within the gaming experience. This episode is all a researched conversation about the sunk cost fallacy which refers to people having a greater tendency to continue an endeavor once an investment in time, effort, or money has been made (Arkes & Blumer, 1985). Inspired by Bruce's recent videos on the YouTube page and a recent play of For Sale by Josh in which he felt the pressure to keep bidding money to stay for a property card enabled this conversation and we hope you enjoy.







We are toying with having one of our 2 episodes a month being themed like this, let us know your thoughts!







Specific Games Discussed:







* For Sale (Eagle Gryphon Games)* Modern Art (CMON)* Warhammer 40k (Games Workshop)* Gloomhaven (Cepalofair Games)* Wingspan (Stonemaier Games)







Book:







* The Willpower Instinct (Kelly McGonigal)







To learn more about Board Game Impact you can:







* Join the Patreon: Board Game Impact* Like the Facebook Page: Board Game Impact* Instagram: @boardgameimpact* Email: [email protected]







Audio Transcription (Generated by AI...Coming Soon)

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