Hey hey BATT Family! Welcome to our review for Vantage. This is not a sponsored review, but Jason and I were provided our copies of the game as compensation for working the booth at GenCon. We refer to this within the episode itself, but to be clear we were given the game to learn and play so that we could accurately teach it at GenCon. Stonemaier did not ask for this review and we did get permission to do this ahead of time just in case. Regardless! We like the game quite a bit. If you're concerned about any spoilers here, we drop our scores within the first few minutes before explaining anything at all about the game so that way you don't have to worry about that. We actually managed to not spoil any of the content through our discussions but we also get that certain audiences don't want to know anything beyond the basic dice/card interactions before opening the box and we wanted to respect that. Vantage is a huge open world sandbox game comprised of over 1700 cards for 1-6 players and was designed by Jamey Stegmaier over the course of eight years. Come crash land on the planet with us to learn what we thought about the game and then once you've gotten to do so let us know your opinions on it at [email protected]!
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This episode's segments:
00:00:00 - Intro / Scores / Non-Spoiler Comments
00:03:08 - How the Game Plays
00:10:25 - Learning Curve / Ease of Teach
00:15:01 - Artwork / Components / Iconography
00:22:58 - Replayability / Player Count / Solo Mode
00:30:12 - What's to Like, What's to Dislike
00:53:01 - Final Thoughts
00:56:29 - Outro
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Notes!
1) Jason definitely jumped in and helped me explain the game a bit because of how late things were when we recorded and I just started forgetting a couple of key things. So thanks for the assist Jason!
2) Around the 40 minute mark you can just hear Mark's 4 year old jumping in the background for a couple minutes. It's not loud but it is there, so sorry about that. The joys of having a basement studio.
3) Scott was around for this entire recording session. He just let Jason and I go nuts and didn't have much additional to add beyond what we all said.
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You can email us at [email protected].
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We'd also like to thank SoulProdMusic for the intro/outro music.