A podcast where we talk about everything you need to get into game audio! Including sound design for games, mindset in the games industry, game development, and creativity!
The man himself, Audiokinetic Software Product Manager Damian Kastbauer is here to talk about his life in gaming, how he ended up doing what he does, and the unique world that exists between audio pr…
Damian is still here and taking your calls* live* in the Blipsounds Community Discord! If you had been there you might've found yourself in this episode speaking for the tens of voices around the wor…
Ever wonder how UI sounds are made? Me too! So I went and found someone who knows more than me and I asked him. We talk about how to make UI sounds, and analyze some of the best in the process. White…
Competition runner and announcer extraordinaire Brian Ceely is back, and this time we talk about what its like to work AAA, and what its like the day you find out you no longer work AAA.
Competition runner and announcer extraordinaire Brian Ceely is here to clap flippers and talk about the game projects he's been working on, world history, and how being a history major carries over i…
Back when we were allowed to leave, Ryan and I went to PAX South! Hear us tell tale of venturing outside your home to an entirely different city, to GATHER with OTHER PEOPLE in a PLACE! As well as wa…
Sonic is BACK! AGAIN! SOMEHOW! Fortunately this speedy little episode talks more about rendering, and trying to figure out the ranking order of smash bros games.
We've talked a bit about charging before, and we're at it again. But this time its deeper, tastier, and filled with real world examples and better advice!
A hot tip leads to a cool chat about how game engines affect certain aspects of how a game operates. Think something missing seems like a no-brainer? Chances are good it couldn't even get in the game…
Henry Scott is still here, or here again depending on how you want to suspend your disbelief. And this time we talk about the marriage between sound and animation, how we go about making content, and…
YouTube University FMOD and Unity extraordinaire Henry "Susan" Scott joins us from www.scottgamesounds.com to talk about what its like to teach people FMOD and Unity online and regales us of his fond…
Up front is a ridiculous waste of your time, followed by some great chit chat about the way different creative outlets manifest themselves, the fascinatingly vaporous nature of wit, and an out of con…
We somehow work our way back once again to portfolios, but this time dive deeper into demo reels, and do so with a special water-faring community manager.
Wed 12 Feb 2020
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