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Bithell Games Podcast: Season 2, Episode 12

Author
Bithell Games
Published
Mon 17 Apr 2017
Episode Link
https://traffic.libsyn.com/secure/bithellgames/BGP_S2EP12.mp3

Join Mike and Alexander this week for some thoughts on Lego Worlds and Flinthook. In Studio Happenings, the guys discuss handling creative limitations, and "Reader" Mail covers how to approach level design and finding like-minded people in development for collaboration.

2:30 - Lego Worlds 10:58 - Flinthook 12:07 - Studio Happenings: Creative Limitations 23:17 - "Reader" Mail - Level Design Approach, Finding People to Work With

--SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: [email protected]

--BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

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