Mark and Sebastian are super (thanks for asking) and continue their romance with Capcom, stop for a minute with Brawl, ponder the jump Bungie has made to Activision, and try to keep pace with Faith in Mirror’s Edge. Mirror’s Edge was really polarizing when it first hit the ground, being chastised for its unique controls, and trial and error acrobatics. Is this game really that new an idea that a new control scheme was necessary? Is trial and error too difficult for most of today’s audience? The game underperformed, but as time goes on, it seems to be held in a much stronger light.
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