In the early 90s the C64 gaming market started to dry up as most developers had moved on to 16 bit computers and consoles. This gap was partially filled by a number of disk magazines, like those issued by German publisher CP Verlag. And while the games on these disks were usually nothing to write home about; their soundtracks, often created by people from the demo scene, were a last hurrah for game music on the C64.
Download Episode #025: CP Verlag Chronicles (52 MB, mp3) here
…or watch it on Youtube
Playlist:
01 “Menu Music” – Magic Disk 64 (10/89) (1989, Commodore 64) by Markus Schneider
02 “Title Screen” – Ballfever (1993, Commodore 64) by Thomas Mogensen (Drax)
03 “Intro” – Tube Madness (1991, Commodore 64) by Stefan Hartwig
04 “Title Screen” – Roll Over (1994, Commodore 64) by Matthias Hartung (The Syndrom)
05 “Ending” – Sysiphus in Ägypten (1992, Commodore 64) by Stefan Woltran
06 “Main Theme” – Puzzle Shuffle (1990, Commodore 64) by Reyn Ouwehand
07 “Title Screen” – Enforcer (1992, Commodore 64) by Markus Siebold
08 “Upscene Production Logo” – Mastermind (1994, Commodore 64) by Tom Hoffer (MAC2)
09 “Title Screen” – Gordian Tomb (1990, Commodore 64) by Thomas Detert
10 “Title Screen” – Paranoimia (1989, Commodore 64) by Michael Hendriks
11 “Choice” – Snake Mania (1991, Commodore 64) by Klaus Grøngaard (Link)
12 “Title Screen” – Twin-Down (1992, Commodore 64) by Carl Gustaf Liebe (Yaemon)
13 “Menu Music” – Game On (11/89) (1989, Commodore 64) by Markus Schneider
14 “In-Game BGM” – Adrenalin (1991, Commodore 64) by Marvin Severijns, Michel de Bree
15 “Title Screen” – Black It! (1995, Commodore 64) by Matthias Hartung (The Syndrom)
16 “Title Screen” – Wobbler (1990, Commodore 64) by Rudolf Stember
17 “In-Game BGM” – Underground (1989, Commodore 64) by Chris Ammermüller (Beat Machine)