First of all, we'd like to thank the amazing yurricanes for working with us to create the featured image for this episode. I think you'll agree that it's an amazing piece of art, and you should definitely check out their work.
We'd also like to thank Georgie (aka ChapSketch) for working with Squidge on the episode artwork for the entire New Cupboard of Shame series. Head on over to Georgie's Etsy page to commission some work from her. You really should, as she's blooming brilliant.
Remember that you can always get in touch with us on our Facebook page, on Twitter, or with our Contact page. Don't forget to check the chapters tab in your podcatcher. This is a thing we're doing now, so keep an eye open for those.
Here's a sample of the full show notes - make sure to click through and check them out.
Content Warning
Squidge was fully in charge of hosting, producing and editing this episode. As such, he decided to leave the few swears in the episode without bleeping them. This was done for comedy reasons, as we felt that there is very little in the episode which could offend most listeners.
Please listen responsibly.
Show Notes
Squidge wanted to take a shiny new look at The Cupboard of Shame. The difference being that he wanted to invite some familiar voices onto the show, one at a time, and discuss one game that they want to jettison into the Cupboard of Shame. This being the third episode in the new series, he invited Sean "Rackham The Dancing Bugbear" O'Dell to yeet something into the devious - and totally real cupboard - cupboard.
As a quick reminder, Squidge describes The Cupboard of Shame as:
The idea behind it is games that you have bought in your past, played it, but you don't know why you bought [them] but you did anyway.Previous Entries into the Cupboard of Shame
The Cupboard of Shame reboot has only seen two entries so far:
Prior to the Cupboard of Shame reboot, Squidge had challenged both G and himself to put some titles into the Cupboard of Shame. The titles that they chose include:
You can hear their discussion on these games (and a few more) in episode 47: The Cupboard of Shame - here's a link to that episode.
Sean's Chosen Game
Before they discussed Sean's chosen game, Squidge asked for Sean to describe the show that he works on: Dungeons and Pop
[Dungeons and Pop is] an actual play variety show. Because the players who run the main campaign are busy half the time, so we run multiple campaigns and one-shots.And with Sean's podcast description out of the way - to be fair, fantasy Power Rangers as an actual play sounds pretty cool - Squidge asked the all-important question: which game are we yeeting into the Cupboard of shame?
It's kind of an older game, but it's one that a friend suggested.But why did Sean buy the game? Had he read up about it before purchasing it, did he just go with what was listed on the Switch store page, or did he trust his friend's recommendation?
What I found was kind of neat was that it was a 3D game with that kind of... running around, grabbing items, that kinda stood out. And the art style is, I don't want to say "simplistic", but it's pretty minimalistic... it's kind of solid colours on top of other colours.When it was first released, there was no intro sequence meaning that most players had to scramble to try and figure out what the story was. But Squidge had done some digging for us:
What I can tell is:What's So Bad About it?
Any discussion of a bad game needs to cover what’s so bad about the game. So Squidge asked, “what’s so bad about this game?”
When I first played it, the difficulty ramped up sooooooo fast.It seemed like one of those games where you have to turn to The Internet in order to get help on how to play it.
Yeah. The thing I watched didn't really help that much.What Are Some Redeeming Features?
It’s never good to focus on the negative. So what’s good about this game, or at least what redeems it slightly:
There are a few [redeeming features].