First of all, we'd like to thank the amazing yurricanes for working with us to create the featured image for this episode. I think you'll agree that it's an amazing piece of art, and you should definitely check out their work.
We'd also like to thank Georgie (aka ChapSketch) for working with Squidge on the episode artwork for the entire New Cupboard of Shame series. Head on over to Georgie's Etsy page to commission some work from her. You really should, as she's blooming brilliant.
Remember that you can always get in touch with us on our Facebook page, on Twitter, or with our Contact page. Don't forget to check the chapters tab in your podcatcher. This is a thing we're doing now, so keep an eye open for those.
Here's a sample of the full show notes - make sure to click through and check them out.
Content Warning
Squidge was fully in charge of hosting, producing and editing this episode. As such, he decided to leave the few swears in the episode without bleeping them. This was done for comedy reasons, as we felt that there is very little in the episode which could offend most listeners.
Please listen responsibly.
Show Notes
Squidge wanted to take a shiny new look at The Cupboard of Shame. The difference being that he wanted to invite some familiar voices onto the show, one at a time, and discuss one game that they want to jettison into the Cupboard of Shame. This being the third episode in the new series, he invited Sean "Rackham The Dancing Bugbear" O'Dell to yeet something into the devious - and totally real cupboard - cupboard.
As a quick reminder, Squidge describes The Cupboard of Shame as:
The idea behind it is games that you have bought in your past, played it, but you don't know why you bought [them] but you did anyway.Previous Entries into the Cupboard of Shame
The Cupboard of Shame reboot has only seen two entries so far:
Prior to the Cupboard of Shame reboot, Squidge had challenged both G and himself to put some titles into the Cupboard of Shame. The titles that they chose include:
You can hear their discussion on these games (and a few more) in episode 47: The Cupboard of Shame - here's a link to that episode. All of the "classic" Cupboard of Shame episodes - aka before Squidge's 2022 sexy reboot - can be found here.
Ginger's Chosen Game
Wasting almost no time at all, Squidge leapt in with the all-important question: which game are we yeeting into the Cupboard of shame?
Final Fantasy X-2. Where do I even begin with this game?And, as Squidge said:
Unless you put in the time to 100% it, the payoff isn't worth itWe're convinced that Ginger's initial thoughts are shared by a lot of people:
When X-2 first came out, I was super excited. I was like, "hell yeah! Girl power!" There's an all female lead. I was stoked. I was super stoked.Squidge's detailed description of Final Fantasy X-2 (for those who haven't played it) is:
Final Fantasy X-2 is the first direct sequel in the renowned RPG series. X-2 highlights a cast of returning characters and features mission-based gameplay. An all female lead cast, unique job classes, and dynamic battle system.As Ginger points out, the game doesn't pass the Bechdel test because Yuna is looking for Tidus, and all of her conversations with other female characters revolve around Tidus.
And no discussion of Final Fantasy X-2 can be complete without Jay's description of it:
Let's play dress-up- JayWhen asked for comments, resident expert in all things Final Fantasy Lulu had the following to say:
I remember two things:What's So Bad About it?
Any discussion of a bad game needs to cover what’s so bad about the game. So Squidge asked, “what’s so bad about this game?” before visibly recoiling.
Unless you have the strategy guide, you're literally not going to beat it. Unless you basically have read the strategy guide and played it over and over, and know it by memory, and know exactly who you've got to talk to and that's kind of me with VII - the original one.Add to that the fact that you can't possibly 100% the game in a single playthrough, and you have a strange setup. To the point where certain parts of the game were based entirely on luck, and one guide states:
If you don't get it this time, try rebooting your console and try againAnd PS2s weren't fans of being rebooted constantl...