Canadian game developer Mel MacCoubrey, (former narrative director on Assassin’s Creed Odyssey) joins Lexie to chat about her unique path into video game development, historical accuracy and her favourite parts about working on Assassin’s Creed Odyssey, and whether there’s a growing space for historians and humanities majors to work in entertainment.So tuck in your togas and hop aboard Trireme Transit for this week’s exciting odyssey! Don't forget to follow us on Twitter, Facebook & Instagram or visit our website www.theozymandiasproject.com!
Originally recorded May 25, 2021.
Note: Apologies, but my normal mic wasn’t working so I was forced to record using my headphones and thus my audio quality isn’t the best in this episode and we tried our best to smooth out some of the rougher parts of the audio.
Buy a copy of Assassin’s Creed Odyssey: https://www.ubisoft.com/en-gb/game/assassins-creed/odyssey#2zEQ6JZUGgrGMv8QS35xWq
Support us on Patreon: https://www.patreon.com/TheOzymandiasProject
Custom music by Brent Arehart of Arehart Sounds.
Hosted on Acast. See acast.com/privacy for more information.