After striking a deal with Angu Drombb, the party lays a trap for his men. The party arrives in the shanty town with Bura Ban. Bura Ban informs the group that Angu Drombb’s men built a huge berm around the town and have been harassing them in other ways over the last several weeks. The party finds a pair of guards watching the berm preventing villagers from passing. They offer to introduce them to Angu Drombb in hopes of negotiating a deal to clear the village away. [00:22:00] Sick Berm Ya’ll [00:34:30] We Need a Bermer The party visits Drombb and offers to help resolve the situation with the villagers. [01:04:30] This is the only shaft? It’s bigger than I expected. The party hatches a plan to lay a trap for Drombb’s mercenaries. They will detonate charges at the mine entrance trapping them while a strike squad assaults his base. [01:34:30] The Great Rylothian Berm [02:06:00] Can I do Voices? [02:10:30] You t-rexed and then seaturtled both my games. [02:14:00] Surely they’re not dumb enough to fall for that again.